Autor: tlakali

We Craft Digital Experiences

News – Aztec VR Experience

Step back in time and immerse yourself in the awe-inspiring world of the Aztec Empire. Experience a groundbreaking VR tech demo created with Unreal Engine, where history and technology come together to bring the prehispanic Aztec culture to life. This project is designed to revolutionize how we explore and preserve cultural heritage. Ideal for museums,…
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Tutorial – Export MoCap Animation From A3DV to Blender

With the last version of Artist 3D Viewer you can export your recorded MoCap animations and import them in blender. You can do it using our blender add-on. Download here A3DV_AnimTools_01 blender add-on. Just select your armature (the modified joint based armature) and under «Object Data Properties» tab you will see the «Load an A3DV…
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Tutorial – Body Tracking (Motion Capture)

The final goal of this tutorial is to perform body tracking with your own 3D model using your cell phone or tablet via the app Artist 3D Viewer. In order to get this, the main topic is how to enable our 3D model to body tracking according the skeleton hierarchy required by Apple’s ARBodyTracking framework.…
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Tutorial – Normalize Vertices Weights, Blender Plugin

Using assimp library (Open Asset Importer Library) we noticed that our animated models looked horrible, it seemed like the vertices were acting outside the armature limits. The picture below shows the problem we had initially. Perhaps for someone who had use assimp it will look familiar. (The application showed in the pictures is Open 3D…
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